Senior Production
Latest stories (10)

AAapo's New Groove

03.06.20191 Min Read — In General

So this was the final week of development for our alpha build. Understandably so, our protagonist needed some new digs for such an occasion. new_digs Of course, this was using placeholder textures…

SStray: The Waypoint Path

02.20.20191 Min Read — In General

UI can tend to clutter the screen, so I took it upon myself to make it more dynamic. I changed the grappling targeter. aiming Before, it was just a simple reticle, but now it's a debug sphere that…

BBurning Green Candlelight

02.12.20191 Min Read — In General

Since we were hoping to include a 3-dimensional book as a menu, I took it upon myself to try to figure out a way to render UMG widgets (Unreal UI and menus) onto meshes. Currently I just had a plane…

EEmergent Merging

02.05.20191 Min Read — In General

This week our programming team had actual programming tasks, which was nice. Dustin programmed some AI for our golem friend, Rosser made a parrying system, and Summer made a glide. I believe the…