AAapo's New Groove
So this was the final week of development for our alpha build. Understandably so, our protagonist needed some new digs for such an occasion. new_digs Of course, this was using placeholder textures…
So this was the final week of development for our alpha build. Understandably so, our protagonist needed some new digs for such an occasion. new_digs Of course, this was using placeholder textures…
UI can tend to clutter the screen, so I took it upon myself to make it more dynamic. I changed the grappling targeter. aiming Before, it was just a simple reticle, but now it's a debug sphere that…
Since we were hoping to include a 3-dimensional book as a menu, I took it upon myself to try to figure out a way to render UMG widgets (Unreal UI and menus) onto meshes. Currently I just had a plane…
This week our programming team had actual programming tasks, which was nice. Dustin programmed some AI for our golem friend, Rosser made a parrying system, and Summer made a glide. I believe the…